2 superwomen in games: Getting featured by Apple and Google, growing a small studio, knowing when to scale (and more!)

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It’s great to meet amazing women in tech, as our COO Susan Kuo knows well. Even better is meeting two who know what it’s like to get featured by Apple and Google … not once, but six times.

And, who can talk through the challenges and triumphs of running a small games studio in a non-traditional development environment: Melbourne Australia. Their company is Lumi Interactive, and their games include Critter Clash and one they can’t talk much about, but is close to being released.

They’ve got amazing insight into how to get featured, what that’s like, and how to parlay that into long-lasting mobile success …

Listen here or on Anchor …

Get the full transcript, and much more insight, on my post on Singular’s blog …

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John Koetsier