Tag - phone

If your iPhone 4 battery life sucks, here's how to fix it

I recently upgraded from my iPhone 3GS to an iPhone 4.

Usually, I’m the first of all my friends and relatives to get the new tech, but this was a work phone … and it took some time. However, the wait only sharpened the anticipation – and one of the things I was looking forward to was better battery life.

With my 3GS, I got maybe a day and a half of battery life – less if I used my phone a lot. I was hoping for much better from the iPhone 4. It was a huge disappointment, therefore, when my new iPhone 4 seemed to lose all battery charge daily.

The loss of charge was so bad I suspected getting a lemon. Even overnight, when I put my phone in airplane mode, I’d lose about 10% or more. The 3GS had never lost more than 1 or 2% of battery charge overnight. I seriously had to recharge my iPhone4 daily. So I did some investigation.

It turns out that if you set up your new iPhone 4 from a backup of your old iPhone, some old settings which relate to battery life get installed on your new iPhone … and your battery use is totally de-optimized.

The solution: set up your iPhone 4 as an entirely new phone.

Here’s how:

  1. Connect your iPhone to your computer
  2. When iTunes opens and your iPhone is active in the source list, select the Summary tab at the top
  3. Click the Restore button
    (this will delete everything off of your phone, so be sure you’ve done a recent sync and no important information is only on your phone

  4. After your phone is restored, set it up as a new phone in iTunes
  5. Re-sync all your data, email, songs, apps, etc. over to your new phone
  6. Enjoy your new much longer lasting battery life!

After doing this, my iPhone 4 battery life is MUCH longer. Currently, I’m at about 2 days with reasonable usage … and my battery is still at 34%.

Now that’s what I expected from my new iPhone!

BlackBerry: Mac users not wanted

Does BlackBerry hate Mac users this much?

I can understand not loving Apple, who dethroned RIM as the smartphone leader. And I can understand not promoting BlackBerries to Mac users, who are much more likely to use iPhone.

But actively discouraging Mac users from even exploring App World? It’s passive aggressive nonsense that does nothing to evangelize their platform or their product. And … did RIM not notice that Microsoft now has their own phone platform out? Will App World block Windows next?

Who are you going to sell to then, RIM?

Windows Phone 7 Series Preview, Part 2

Windows Phone 7 utilizes a start screen built from tiles, all of which are dynamic and customizable. Tiles can be used as-is, as “glanceable” heads-up displays to the information you care about, or you can jump into specific topic areas, task-specific destinations, called hubs, by clicking on one. Some hubs include People, Music+Video, and Pictures. You can also promote (“pin”) apps and other things to your start screen. This means that a tile for that app will appear there, and you can of course move it around, positioning it wherever you like. The list of things you can promote is pretty vast. For example, Belfiore pointed out that you can even promote a playlist. And apps? They’re not really called apps. They’re called experiences.

via Paul Thurrott’s SuperSite for Windows: Windows Phone 7 Series Preview, Part 2.

Windows Phone 7 Series: Everything Is Different Now

The mobile picture is now officially a three-way dance: Apple, Google, and Microsoft. The same people who dominate desktop computing. Everybody else is screwed. Former Palm CEO Ed Colligan famously said a few years ago: “PC guys are not going to just figure this out. They’re not going to just walk in.” That’s precisely what’s just happened. Phones are the new PCs. PC guys are the new phone guys.

via Windows Phone 7 Series: Everything Is Different Now – Windows phone 7 – Gizmodo.

What really is the iPhone?

There’s a great column at Strominator that explains exactly what it is:

The iPhone is not a phone, its the first generation of a new type of computing device. One that will change how we view computing. One that will make our lives simpler. We won’t have to learn how to use applications, we’ll just use them. We won’t worry about launching applications, saving files, quitting — just using. Every other smartphone is still based on an archaic, cumbersome, paradigm taken straight from desktop computers. Drop-down/pop-up menus, programs, files — ugh. Look how bad Windows Mobile is, and most of us are used to the real Windows on our desktops. Why should a phone take minutes to just turn on? The alternatives are not much better. Mobile OSX, what runs inside the iPhone however, is a whole new beast. Intuitive, responsive, and an extension of the beautiful hardware that it runs on.

Which is not to say there aren’t issues … as the article also talks discusses.

I hate ringtones

Ringtones rank among the most annoying of modern inconveniences.

Unfortunately, most people apparently need to hear that it is not actually cool to have the Star Wars theme echoing tinnily but noisily from your pocket. And the Hallelujah chorus really was not conceived as a notification that Bob is caling to inquire whether or not your toenails need trimming this evening.

Would it really, really, really be so bad if a phone just actually sounded like a … phone?

Bah. Humbug.

Now I’ll dismount, etc.

Usability: the cost of getting it wrong

I would bet a lot more money than is in my pocket right now that 50-75% of electronics returned are not, in fact, defective by damage or second law of thermodynamics.

Rather, I suspect they are defective by design.

Today my wife and I fought with our cordless phone system (tip: if it’s a system, it automatically sucks). It’s been phantom-ringing, not connecting, connecting only if you waited three rings, connecting if it felt like it, connecting if the moon was in the right phase and you had thrown a skunk over your left shoulder the previous night.

In other words, haunted.

Does anything suck more than phone usability? I’m talking about cell phones, about home cordless phones … anything but the old-fashioned rotary brick that never died.

We have three phones hooked up on one network, which we futzed with for about half an hour. In the end, we de-registered all the phones (i.e., told the main base station to forget about their existence) and then re-registered all the phones (i.e., told the main base station that they existed).

And now there is domestic bliss in the Koetsier household again, our fifth-grade daughter can phone her friends with impunity, and my wife’s sister can tie up the phone all night. (I, of course, regard phones as instruments of the devil and never use them unless poked with almost-molten cattle prods. After all, mothers might be calling. Or people who – ugh – might want me to do something. Cell phones, on the other hand, I will relunctantly answer, if no other alternatives exist. But that’s business, and I get usually paid for it, so I have no choice.)

But the point – and yes, there is a point – is that a couple times throughout the whole process we felt like chucking it all in, boxing up all the phones, and returning them. Obviously, they were broken. Obviously, they were not working. Obviously, we should be given a full refund.

I wonder how often that happens. How often does perfectly fine gadgetry (read: functioning with specs as designed) get returned simply because people can’t figure out how to make it work?

I would not be shocked if the answer is more than half.

And that’s got to cost somebody a whole lot of money. In comparison to which designing in usability starts to look cheap.

Agree?